[Empty talent]
[No description]
Improved Devotion Aura
Increases the armor bonus of your Devotion Aura by [5/10/15/20/25]%.
Redoubt
Successful melee and ranged attacks against you have a [2/4/6/8/10]% chance to increase your chance to block by [6/12/18/24/30]%. Lasts 10 sec or 5 blocks.
[Empty talent]
[No description]
Precision
Increases your chance to hit with melee attacks and spells by [1/2/3]%.
Guardian's Favor
Reduces the cooldown of your Blessing of Protection by [60/120] sec and increases the duration of your Blessing of Freedom by [3/6] sec.
[Empty talent]
[No description]
Toughness
Increases your armor value from items by [2/4/6/8/10]%.
Blessing of Sanctuary
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Improved Righteous Fury
Increases the amount of threat generated by your Righteous Fury spell by [16/33/50]%.
Shield Specialization
Increases the amount of damage absorbed by your shield by [10/20/30]% and has a [33/66/100]% chance to restore 2% of maximum mana when a block occurs. This effect cannot occur more than once every second.
Anticipation
Increases your Defense skill by [2/4/6/8/10].
[Empty talent]
[No description]
Improved Hammer of Justice
Decreases the cooldown of your Hammer of Justice spell by [5/10/15] sec.
Improved Seal of Justice
Increases the chance your Seal of Justice will stun the opponent by [14/40/66]% and your Judgement of Justice has a [33/66/100]% chance to taunt your target to attack you, but has no effect if the target is already attacking you.
[Empty talent]
[No description]
[Empty talent]
[No description]
Holy Shield
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Reckoning
Gives you a [20/40/60/80/100]% chance to gain an extra attack after being the victim of a critical strike.
[Empty talent]
[No description]
[Empty talent]
[No description]
[Empty talent]
[No description]
One-Handed Weapon Specialization
Increases the damage you deal with one-handed melee weapons by [2/4/6/8/10]%.
[Empty talent]
[No description]
[Empty talent]
[No description]
Ardent Defender
When you have less than 35% health, all damage taken is reduced by 25%.
[Empty talent]
[No description]
[Empty talent]
[No description]