[Empty talent]
[No description]
Opportunity
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by [4/8/12/16/20]%.
Lightning Reflexes
Increases your Dodge chance by [1/2/3/4/5]% and you heal [0.5/1/1.5/2/2.5]% of your full health after successfully dodging an attack.
Vitality
Increases your total health by [1/2/3/4/5]% and the amount of healing you receive from any source by [2/4/6/8/10]%.
Deflection
Increases your Parry chance by [1/2/3/4/5]% and reduces the damage you take from spells by [2/4/6/8/10]% after successfully parrying an attack for 10 seconds. This effect can stack up to 3 times.
Improved Backstab
Increases the critical strike chance of your Backstab ability by [10/20/30]% and gives your Backstab a [15/30/45]% chance to award an additional combo point.
Precision
Increases your chance to hit with melee weapons by [1/2/3/4/5]%.
[Empty talent]
[No description]
Riposte
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage, disarms the target for 6 sec.
It has a high amount of threat and instantly heals you with the amount equal to your Agility.
Improved Sprint
Gives a [50/100]% chance to remove all movement impairing effects when you activate your Sprint ability.
[Empty talent]
[No description]
Setup
Gives you a [15/30/45]% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Interruptive Blows
Gives your Kick ability a [50/100]% chance to silence the target for 2 sec and a [50/100]% chance to taunt it.
Concussive Blows
Gives you a [1/2/3/4/6]% chance to stun your target for 3 sec with a mace.
Dual Wield Specialization
Increases the damage done by your offhand weapon by [10/20/30/40/50]%.
Agitating Protection
If Agitating Poison is active on any of your weapons, reduce any damage you take by [3/6/10]%.
Close Quarters Combat
Increases your chance to get a critical strike with Maces, Daggers and Fist Weapons by [2/5]%.
Surprise Attack
A surprise strike that deals 25% of your Attack Power as damage.
Only useable after the target dodges and cannot be blocked, dodged or parried by the target. Awards 1 combo points.
Hack and Slash
Gives you a [2/5]% chance to get an extra attack on the same target after dealing damage with your Axe or Sword.
Weapon Expertise
Increases your skill with Axe, Dagger, Fist, Mace and Sword weapons by [3/5].
[Empty talent]
[No description]
Blade Rush
Increases your melee attack speed by [2/5]% and reduces the time between your Energy regeneration ticks by an amount equal to your Agility. More effective than Blade Rush (Rank 1).
Aggression
Increases the damage of your Sinister Strike, Eviscerate, Riposte and Surprise Attack abilities by [3/6/10]%.
[Empty talent]
[No description]
[Empty talent]
[No description]
Adrenaline Rush
Increases your Energy regeneration rate by 100% for 15 sec.
Licence to Stay Alive
Whenever your health drops below 50%, you become Hyperfocused. Within the next 3 seconds, damage up to 300% of your Agility gets absorbed.
Can only proc once every 20 seconds.
[Empty talent]
[No description]