[No description]
5
Increases the effect of your Blessing of Might and Wisdom by [4/8/12/16/20]%.
Reduces the Mana cost of your Judgement and Seal spells by [3/6/9/12/15]%.
2
Decreases the cooldown of your Judgement spell by [1/2] sec.
3
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by [5/10/15]%.
Increases your Parry chance by [1/2/3/4/5]%.
Increases the damage done by your Retribution Aura by [25/50]%.
Increases your chance to get a critical strike with melee weapons by [1/2/3/4/5]%.
1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
Increases movement and mounted movement speed by [4/8]%. This does not stack with other movement speed increasing effects.
All spell criticals against you cause [15/30]% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Gives the Paladin's damaging melee attacks a chance to reduce the target's damage dealt by [1/2/3]% for 10 sec.
Increases the damage you deal with two-handed melee weapons by [2/4/6]% and your weapon skill with two-handed weapons by [1/2/3].
Gives you a [1/2/3/4/5]% bonus to Physical and Holy damage you deal and decreases threat you generate by [2/4/6/8/10]% for 15 seconds after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 90 to 95 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Crusader Strike deals an additional [3/6/9/12/15]% damage and Zeal increases your attack and casting speed by an additional 2% per stack. Holy Strike infuses you with Holy Might, increasing your Strength by [4/8/12/16/20]% for 20 seconds.
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. If the target is immune to the effect, it repents for their sins, taking 160 Holy damage every time they attack or cast a harmful spell for 30 sec.
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Points: 50