[Empty talent]
[No description]
Improved Healing Wave
Reduces the casting time of your Healing Wave spell by [15/0.3/45/0.6/75] sec.
Tidal Focus
Reduces the Mana cost of your healing spells by [1/2/3/4/5]% and your totems by [5/10/15/20/25]%.
[Empty talent]
[No description]
Improved Reincarnation
Reduces the cooldown of your Reincarnation spell by [10/20] min and increases the amount of health and mana you reincarnate with by an additional [10/20]%.
Ancestral Healing
Increases your target's armor value by [8/16/25]% for 15 sec after getting a critical effect from one of your healing spells.
Tidal Mastery
Increases the critical effect chance of your healing and lightning spells by [1/2/3/4/5]%.
[Empty talent]
[No description]
Healing Way
Your Healing Wave and Lesser Healing Wave spells have a [33/66/100]% chance to increase the healing of your next Healing Wave or Lesser Healing Wave on that target by 6% for 15 sec. Stacks up to 3 times.
Healing Focus
Gives you a [35/70]% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery
Increases the duration of your helpful totems by 20% and the amount of mana refunded by Totemic Recall by an additional 15%.
Nature's Grace
Reduces the threat generated by your Nature spells by [5/10/15]%.
[Empty talent]
[No description]
Restorative Totems
Reduces mana cost of your Mana Spring Totem by [10/20/30/40/50]% and increases the effect of your Healing Stream Totem by [5/10/15/20/25]%.
Improved Water Shield
While your Water Shield is active, you restore [3/6/9] Mana every 5 sec, and your total mana regeneration is increased by [1/1.5/2]% for each active Water Shield globe.
[Empty talent]
[No description]
Tidal Surge
After healing a target affected by your Healing Way effect, you have a [15/30]% chance to regain mana equal to 15% of the base cost of the spell.
[Empty talent]
[No description]
Nature's Swiftness
When activated, your next Nature spell with a casting time less than 10 sec becomes an instant cast spell.
Undertow
Your Healing Wave and Lesser Healing Wave spells have a [25/50]% chance to restore a charge of your active Water Shield. When your Water Shield is at maximum charges, this effect consumes a charge instead.
[Empty talent]
[No description]
Improved Chain Heal
Reduces the cast time of your Chain Heal spell by [0.2/0.4/0.6/0.8/1] sec.
[Empty talent]
[No description]
[Empty talent]
[No description]
[Empty talent]
[No description]
Spirit Link
Links the spirit of an ally to that of other group members within 35 yards. When the target takes damage, 30% is distributed among nearby allies. Lasts 20 sec.
[Empty talent]
[No description]
[Empty talent]
[No description]