3
Reduces the rage cost of Heroic Strike by [1/2/3].
5
You retain [5/10/15/20/25] of your rage points when you change stances.
2
Increases the bleed damage done by your Rend ability by [10/20]%.
[No description]
Increases the amount of rage generated by your Charge ability by [5/10].
Increases your Parry chance by [1/2/3/4/5]%.
Reduces the cost of your Thunder Clap ability by [1/2/4] rage point and increases the damage by [20/40/60]%.
Increases the critical strike chance of your Overpower ability by [25/50]%.
1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 3 sec. Counterattack cannot be blocked, dodged, or parried.
Your critical strikes cause the opponent to bleed, dealing [10/20/30]% of your melee weapon's average damage over 6 sec.
Increases the damage you deal with two-handed melee weapons by [2/4/6]% and increases your skill in all two-handed weapons by [1/2/3].
Increases the critical strike damage bonus of your abilities by [10/20]%.
Adds the following effects to your weapon, based on the weapon type. Axe - Increases your chance to get a critical strike by [1/2/3/4/5]%. Mace - Causes your attacks to ignore [2/4/6/8/10] of your target's Armor per level. Sword - Gives you a [1/2/3/4/5]% chance to get an extra attack on the same target after hitting your target. Polearm - Increase the range of melee attacks with Polearms by [0.4/0.8/1.2/1.6/2.0] yd.
Your next 5 melee attacks strike an additional nearby opponent.
Increases the damage done per extra rage spent on execute by [20/40/60]%.
Reduces the cast time and global cooldown of your Slam ability by [0.25/0.5] sec.
Decreases the cooldown of your Retaliation and Recklessness abilities by [4/8/12] min.
Increases your maximum rage by [10/20/30]
A vicious strike that deals 105% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
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Points: 49