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Paladin

[Empty talent]

[No description]

Improved Blessings

Increases the effectiveness your Blessing of Might and Wisdom by [4/8/12/16/20]%.

Benediction

Reduces the Mana cost of your Judgement and Seal spells by [3/6/9/12/15]%.

[Empty talent]

[No description]

Improved Judgement

Decreases the cooldown of your Judgement spell by [1/2] sec.

Improved Seal of the Crusader

Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by [5/10/15]%.

Deflection

Increases your Parry chance by [1/2/3/4/5]%.

[Empty talent]

[No description]

Improved Retribution Aura

Increases the damage done by your Retribution Aura by [25/50]%.

Conviction

Increases your chance to get a critical strike with melee weapons by [1/2/3/4/5]%.

Blessing of Kings

Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

Pursuit of Justice

Increases movement and mounted movement speed by [4/8]%. This does not stack with other movement speed increasing effects.

Two-Handed Weapon Specialization

Increases the damage you deal with two-handed melee weapons by [2/4/6]%, and your weapon skill with two-handed swords, maces and axes by [1/2/3].

[Empty talent]

[No description]

Vindication

Gives the Paladin's damaging melee attacks a chance to reduce the target's damage dealt by [3/6/9]% for 10 sec. Only affects targets of level 62 or lower.

[Empty talent]

[No description]

Eye for an Eye

All spell criticals against you cause [15/30]% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Vengeance

Gives you a [1/2/3/4/5]% bonus to all damage you deal and decreases threat you generate by [2/4/6/8/10]% for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times. Threat reduction does not apply if the Paladin is under the effect of Righteous Fury.

Seal of Command

Gives the Paladin a chance to deal additional Holy damage equal to 70% of melee damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 72 Holy damage, 137 to 145 if the target is stunned or incapacitated. This damage is increased by 15% of your attack power.

[Empty talent]

[No description]

[Empty talent]

[No description]

Vengeful Strikes

Crusader Strike deals an additional [2/4/6/8/10]% damage and Zeal increases your attack and casting speed by an additional 2% per stack. Holy Strike infuses you with Holy Might, increasing your Strength by [4/8/12/16/20]% for 20 sec.

[Empty talent]

[No description]

[Empty talent]

[No description]

[Empty talent]

[No description]

Repentance

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. If the target is immune to the effect, they repent for their sins, taking 80 Holy damage each time they perform a melee attack for 20 sec.

[Empty talent]

[No description]

[Empty talent]

[No description]

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Author:
TurtleWoW

Points: 50