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Rogue

Improved Eviscerate

Increases the damage done by your Eviscerate ability by [5/10/15]%.

Remorseless Attacks

After killing an opponent that yields experience or honor, gives you a [20/40]% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 40 sec.

Malice

Increases your critical strike chance by [1/2/3/4/5]%.

[Empty talent]

[No description]

Ruthlessness

Gives your finishing moves a [33/66/100]% chance to add a combo point to your target.

Murder

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by [1/2]%.

[Empty talent]

[No description]

Improved Blade Tactics

Increases the duration of your Slice and Dice and Flourish abilities by [15/30/45]%.

Relentless Strikes

Your finishing moves have a 20% chance per combo point to restore 20 energy and increase the damage of your finishing moves by 5% for 30 sec. Stacks up to 5 times.

Improved Expose Armor

Increases the armor reduced by your Expose Armor ability by [25/50]%.

Lethality

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by [6/12/18/24/30]%.

[Empty talent]

[No description]

Throwing Weapon Specialization

Increases the range of Throw and Deadly Throw by [3/6] yards and gives your Deadly Throw a [50/100]% chance to apply your off-hand weapon poison.

Vile Poisons

Increases the damage dealt by your poisons by [10/20/30]% and gives your poisons an additional [14/27/40]% chance to resist dispel effects.

Improved Poisons

Increases the chance to apply poisons to your target by [3/6/10]%.

[Empty talent]

[No description]

Taste for Blood

Each time you use Rupture, your melee damage increases by [3/6/10]% for the full duration of Rupture, regardless of successful application.

Efficient Poisons

Reduces the chance your poisons will be resisted by [4/8/12]% and gives your poison applications a [15/30/45]% chance to not consume a charge.

Cold Blood

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

[Empty talent]

[No description]

Vigor

Increases your maximum Energy by [5/10]. Each time you apply poison to your target, you have a [50/100]% chance to gain 5 Energy. This effect can occur once every 8 sec.

[Empty talent]

[No description]

Seal Fate

Your critical strikes from abilities that add combo points have a [20/40/60/80/100]% chance to add an additional combo point.

[Empty talent]

[No description]

[Empty talent]

[No description]

Envenom

Finishing move that increases the effectiveness and the chance to apply poisons to your target by 30%. Lasts longer per combo point: 1 point : 12 seconds 2 points: 16 seconds 3 points: 20 seconds 4 points: 24 seconds 5 points: 28 seconds

[Empty talent]

[No description]

[Empty talent]

[No description]

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Author:
jamey

Points: 49