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Paladin
0 / 0 / 0Points left: 51

Holy0 / 45

Divine Strength

Rank 0/5

Increases your Strength by [2/4/6/8/10]%.

Divine Intellect

Rank 0/5

Increases your total Intellect by [2/4/6/8/10]%.

Spiritual Focus

Rank 0/5

Gives your Flash of Light and Holy Light spells a [14/28/42/56/70]% chance to not lose casting time when you take damage.

Improved Seal of Righteousness

Rank 0/5

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by [3/6/9/12/15]%.

Healing Light

Rank 0/3

Increases the amount healed by your Holy Light, Flash of Light, and the effectiveness Holy Shock spells by [4/8/12]%.

Sanctity Aura

Rank 0/1

Increases Holy damage done by party members within 0 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Improved Lay on Hands

Rank 0/2

Gives the target of your Lay on Hands spell a [15/30]% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by [10/20] min.

Unyielding Faith

Rank 0/2

Increases your chance to resist Fear and Disorient effects by an additional [5/10]%.

Illumination

Rank 0/5

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a [20/40/60/80/100]% chance to gain Mana equal to the base cost of the spell.

Improved Blessing of Wisdom

Rank 0/2

Increases the effect of your Blessing of Wisdom spell by [10/20]%.

Divine Favor

Rank 0/1

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Improved Concentration Aura

Rank 0/3

Increases the effect of your Concentration Aura by an additional [5/10/15]% and gives all group members affected by the aura an additional [5/10/15]% chance to resist Silence and Interrupt effects.

Holy Power

Rank 0/5

Increases the critical effect chance of your Holy spells by [1/2/3/4/5]%.

Holy Shock

Rank 0/1

Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.

Protection0 / 50

Improved Devotion Aura

Rank 0/5

Increases the armor bonus of your Devotion Aura by [[5/10/15/20/25]] %.

Redoubt

Rank 0/5

Successful melee and ranged attacks against you have a [[2/4/6/8/10]] % chance to increase your chance to block by [[3/6/9/12/15]] %. Lasts 10 sec or 5 blocks.

Precision

Rank 0/3

Increases your chance to hit with melee attacks and spells by [[1/2/3]] %.

Guardian's Favor

Rank 0/2

Reduces the cooldown of your Hand of Protection by [[60/120]] sec and increases the duration of your Hand of Freedom by [[3/6]] sec.

Toughness

Rank 0/5

Increases your armor value from items by [[2/4/6/8/10]] %.

Improved Righteous Fury

Rank 0/3

Increases the amount of threat generated by your Righteous Fury spell by [[25/50/75]] %.

Blessing of Sanctuary

Rank 0/1

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min . In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Shield Specialization

Rank 0/3

Increases the amount of damage absorbed by your shield by [[10/20/30]] % and has a [[33/66/100]] % chance to restore 2% of maximum mana when a block occurs. This effect cannot occur more than once every 5 sec.

Anticipation

Rank 0/3

Increases your Defense skill by [[7/14/20]] .

Improved Hand of Reckoning

Rank 0/2

Improves your chance to hit with Hand of Reckoning by [[4/8]] %.

Improved Hammer of Justice

Rank 0/3

Decreases the cooldown of your Hammer of Justice spell by [[5/10/15]] sec.

Righteous Defense

Rank 0/3

While Righteous Fury is active, your damage taken is reduced by [[3/6/10]] %.

Holy Shield

Rank 0/1

Increases chance to block by 45 % for 10 sec , and deals 35 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 30% additional threat. Each block expends a charge. 4 charges.

Reckoning

Rank 0/5

Gives you a [[10/20/30/40/50]] % chance after blocking an attack to generate an additional attack.

Righteous Strikes

Rank 0/5

Increases the threat generated by your Holy Strike by [[6/12/18/24/30]] % and its damage by [[5/10/15/20/25]] %. In addition, Zeal increases the amount of damage blocked by [[2/4/6/8/10]] %.

Bulwark of the Righteous

Rank 0/1

Bash the target with your shield, dealing 274 to 301 Holy damage and reducing the damage you take by 30 % for 12 sec .

Retribution0 / 47

Improved Blessing of Might

Rank 0/5

Increases the melee attack power bonus of your Blessing of Might by [4/8/12/16/20]%.

Benediction

Rank 0/5

Reduces the Mana cost of your Judgement and Seal spells by [3/6/9/12/15]%.

Improved Judgement

Rank 0/2

Decreases the cooldown of your Judgement spell by [1/2] sec.

Heart of the Crusader

Rank 0/3

Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Crusader Strike by [5/10/15]%.

Deflection

Rank 0/5

Increases your Parry chance by [1/2/3/4/5]%.

Vindication

Rank 0/3

Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by [5/10/15]% for 10 sec.

Conviction

Rank 0/5

Increases your chance to get a critical strike with melee weapons by [1/2/3/4/5]%.

Blessing of Kings

Rank 0/1

Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Pursuit of Justice

Rank 0/2

Increases movement and mounted movement speed by [4/8]%. This does not stack with other movement speed increasing effects.

Eye for an Eye

Rank 0/2

All spell criticals against you cause [15/30]% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Improved Retribution Aura

Rank 0/2

Increases the damage done by your Retribution Aura by [25/50]%.

Two-Handed Weapon Specialization

Rank 0/3

Increases the damage you deal with two-handed melee weapons by [2/4/6]%.

Seal of Command

Rank 0/1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of melee damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68.89999961853027 to 72.89999961853027 Holy damage, 137.79999923706055 to 145.79999923706055 if the target is stunned or incapacitated.

Sanctified Command

Rank 0/2

Gives your Seal of Command a [45/90]% chance to resist dispel effects and your Judgement of Command will restore mana equal to [10/20]% of the base mana cost of the Seal of Command to you and nearby party members.

Vengeance

Rank 0/5

Gives you a [3/6/9/12/15]% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

Repentance

Rank 0/1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, and Humanoids.