Improved Slaying
Rank 0/3
Increases all damage caused against Beasts, Giants, Dragonkin, and Humanoid targets by [1/2/3]% and increases critical damage caused against Beasts, Giants, Dragonkin, and Humanoid targets by an additional [1/2/3]%.
Superior Strikes
Rank 0/5
Reduces the cooldown of your Raptor Strike and Mongoose Bite by [0.2/0.4/0.6/0.8/1] sec.
Deflection
Rank 0/5
Increases your Parry chance by [1/2/3/4/5]%.
Entrapment
Rank 0/3
Gives your Immolation Trap, Frost Trap, and Explosive Trap a [8/16/25]% chance to entrap the target, preventing them from moving for 5 sec.
Savage Strikes
Rank 0/2
Increases the critical strike chance of Raptor Strike and Mongoose Bite by [10/20]%.
Improved Wing Clip
Rank 0/5
Gives your Wing Clip ability a [4/8/12/16/20]% chance to immobilize the target for 5 sec.
Clever Traps
Rank 0/2
Increases the duration of Freezing and Frost trap effects by [15/30]% and the damage of Immolation and Explosive trap effects by [15/30]%.
Survivalist
Rank 0/5
Increases total health by [2/4/6/8/10]%.
Deterrence
Rank 0/1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Trap Mastery
Rank 0/2
Decreases the chance enemies will resist trap effects by [5/10]%.
Surefooted
Rank 0/3
Increases hit chance by [1/2/3]% and increases the chance movement impairing effects will be resisted by an additional [5/10/15]%.
Improved Feign Death
Rank 0/2
Reduces the chance your Feign Death ability will be resisted by [2/4]%.
Killer Instinct
Rank 0/3
Increases your critical strike chance with all attacks by [1/2/3]%.
Counterattack
Rank 0/1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Lightning Reflexes
Rank 0/5
Increases your Agility by [3/6/9/12/15]%.
Wyvern Sting
Rank 0/1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.