Frost Warding
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by [15/30]%. In addition, gives your Frost Ward a [10/20]% chance to reflect Frost spells and effects while active.
Improved Frostbolt
Reduces the casting time of your Frostbolt spell by [0.1/0.2/0.3/0.4/0.5] sec.
Elemental Precision
Reduces the chance that the opponent can resist your Frost and Fire spells by [2/4/6]%.
Piercing Ice
Increases the damage done by your Frost spells by [2/4/6]%.
Frostbite
Gives your Chill effects a [5/10/15]% chance to freeze the target for 5 sec.
Improved Frost Nova
Reduces the cooldown of your Frost Nova spell by [2/4] sec.
Permafrost
Increases the duration of your Chill effects by [1/2/3] sec and reduces the target's speed by an additional[4/7/10]%.
Ice Shards
Increases the critical strike damage bonus of your Frost spells by [20/40/60/80/100]%.
Cold Snap
When activated, this spell finishes the cooldown on all of your Frost spells.
Improved Blizzard
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by [20/30/40]%. Lasts 1.5 sec.
Arctic Reach
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by [10/20]%.
Frost Channeling
Reduces the mana cost of your Frost spells by [5/10/15]% and reduces the threat caused by your Frost spells by [10/20/30]%.
Shatter
Increases the critical strike chance of all your spells against frozen targets by [7/14/21/28/35]%.
Ice Block
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
Icicles
Draw upon frost leylines, becoming frozen in place, and launch icicles at the enemy, causing 101 Frost damage every second for 5 sec. Damage taken has a high chance to shatter your icy prison, dealing 30% of your base health as Frost damage to you. Cancelling the effect early will not remove the root effect.
Improved Cone of Cold
Increases the damage dealt by your Cone of Cold spell by [15/25/35]%.
Winter's Chill
Gives your Frost damage spells a [20/40/60/80/100]% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Flash Freeze
If your target is immune to freeze effects whenever one is applied, you have a [50/100]% chance to gain Flash Freeze instead, finishing the cooldown of your Icicles spell. Additionally, your next Icicles spell has 400% increased channel speed. Lasts 10 sec.
Ice Barrier
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted and your Frost damage is increased by 15%.