Camouflage
Rank 0/5
Reduces the chance enemies have to detect you while in Stealth mode, increases your speed while stealthed by [3/6/9/12/15]% and reduces the cooldown of your Stealth ability by [1/2/3/4/5] sec.
Opportunity
Rank 0/5
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by [4/8/12/16/20]%.
Improved Ambush
Rank 0/3
Increases the critical strike chance of your Ambush ability by [15/30/45]%. If the Ambush does not critically strike, you are refunded [5/10/15] Energy.
Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by [45/90] sec.
Serrated Blades
Rank 0/3
Causes your attacks to ignore [1.67/3.34/5] of your target's Armor per level, increases the damage dealt by your Rupture and Garrote abilities by [10/20/30]%.
Initiative
Rank 0/3
Gives you a [33/66/100]% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ghostly Strike
Rank 0/3
Your Ghostly Strike has a [33/66/100]% chance to increase your party members' chance to dodge by 3% for 7 sec.
Smoke Bomb
Rank 0/1
Creates a cloud of thick smoke in an 8 yard radius around you for 8 sec. All targets inside the smoke have a 20% reduced chance to be hit by attacks and spells for the duration.
Hemorrhage
Rank 0/1
An instant strike that deals weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by 2%. Lasts 50 charges or 15 sec. Awards 1 combo point.
Irritating Agent
Rank 0/3
Your Blind ability also coats your target with irritating substance, reducing their damage dealt by [2/4/6]% for 8 sec. This effect is applied even if target is immune to or resists the Blind.
Improved Sap
Rank 0/2
Gives you a [50/100]% chance to return to stealth mode after using your Sap ability.
Blinding Haze
Rank 0/3
Targets hit by your Distract have their chance to hit reduced by [2/4/6]% for 5 sec. This effect is guaranteed to be applied.
Dirty Deeds
Rank 0/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by [10/20].
Preparation
Rank 0/1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Dust of Disappearance
Rank 0/1
Throw a pouch of vanishing powder at a friendly player, reducing their threat by 20% and reducing the chance for enemies to detect their presence for 5 sec. When the effect is cancelled or expires their next damaging spell or ability will deal 15% more damage.
Bloody Mess
Rank 0/2
Reduces the Energy cost of your Hemorrhage by [5/10] and increases the physical damage dealt bonus of your Hemorrhage by [50/100]%
Honor Among Thieves
Rank 0/2
Physical critical hits by party members within 20 yards grant you [2/5] Energy. This effect can only trigger once every 2 sec.
Tricks of the Trade
Rank 0/5
Your opening and finishing moves have a [20/40/60/80/100]% chance and [4/8/12/16/20]% chance per combo point respectively to increase your party's chance to critically strike by 2% for 10 sec. Stacks up to 2 times.
Exploit Vulnerability
Rank 0/1
A marking strike that deals 135% weapon damage and informs your party members of the target's vulnerabilities, increasing their damage dealt by 15% for 6 sec. Awards 2 combo points.