Master Conjuror
Increases the amount of Health restored by your Healthstone by [10/20]% and Health and Mana your Soulstone target is ressurected with by [10/20]%.
Demonic Embrace
Increases your total Stamina by [3/6/9/12/15]% but reduces your total Spirit by [1/2/3/4/5]%.
Soul Entrapment
While you have no demon under your control, all damage dealt is increased by [1/2/3]%.
Soul Funnel
Increases the amount of Health transferred by your Health Funnel spell and Mana transferred by your Mana Funnel spell by [10/20]% of your Demon's missing Health/Mana.
Demonic Aegis
Increases the effectiveness of your Demon Armor spell by [20/40/60]%.
Fel Intellect
Increases your demon's Intellect by [7/14/21/28/35]% of your total Intellect and allows [15/30/45/60/75]% of its Mana regeneration to continue while casting.
Fel Domination
Your next Common demon summoning spell has its casting time reduced by 4 sec and its Mana cost reduced by 50%.
Fel Stamina
Increases your demon's Stamina by [7/14/21/28/35]% of your total Stamina and reduces its chance to be critically struck by [1/2/3/4/5]%.
Demonic Sacrifice
When activated, sacrifices your summoned demon to grant you an effect. The effect is canceled if any Common Demon is summoned.
Imp: Increases your Fire damage by 6%.
Voidwalker: Restores 3% of total Health every 4 sec.
Succubus: Increases your Shadow damage by 6%.
Felhunter: Restores 2% of total Mana every 4 sec.
Improved Stones
Increases the effects of you Wrathstone and Spellstone by [25/50]%, increases damage returned as healing of your Felstone by [1/2]% and critical strike bonus of your Firestone by [1/2]%
Master Summoner
Reduces the casting time of your common demon summoning spells by [2/4] sec and the Mana cost by [30/60]%. In addition, lowers the cooldown of your Inferno, Demon Gate and Ritual of Doom spells by [25/50]%.
Nether Studies
Increases the effect of your Succubus' Seduction, your Voidwalker's Torment, your Imp's Blood Pact, and your Felhunter's Tainted Blood spells by [15/30/45]%.
Unholy Power
Increases the damage done by your demons by [5/10/15]%.
Power Overwhelming
Grants your active demon Power Overwhelming that increases its damage dealt by 20% for 10 sec. Over the duration, the demon takes 40% of its health as damage.
Demonic Precision
Your demons gain [1/2/3]% increased melee and spell hit chance. In addition, they now benefit from [33/66/100]% of your own spell hit chance for both melee and spell hit chance.
Master Demonologist
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Reduces spell costs by [3/6/9/12/15]% and increases casting speed by [1/2/3/4/5]%.
Voidwalker - Reduces physical damage taken by [2/4/6/8/10]% and increases pushback resistance by [8/16/24/32/40]%.
Succubus - Increases all damage done by [2/4/6/8/10]% and threat caused by 5%.
Felhunter - Increases all resistances by [0.2/0.4/0.6/0.8/1] per level and enemies attacking you have a 10% chance to get affected by Tainted Blood on hit.
Infernal - Increases casting and attack speed by [3/6/9/12/15]%, but reduces healing taken by 50%.
Felguard - Increases all damage done by [4/8/12/16/20]%, but increases mana costs by 20%.
Unleashed Potential
Your direct damage spells have a 60% chance and your funnel spells have a 100% chance to grant your demon Unleashed Potential for 3 sec.
While Unleashed Potential is active, you demon's Attack Power is increased by [20/40/60]% of your bonus spell damage, and its damage done by magical spells and effects is increased by [5/10/15]% of your spell damage.
Soul Link
While a demon is under your control, the damage dealt by you and the demon is increased by 5%. In addition, 20% of all damage you take is taken by the demon instead. In addition, your Greater demons can no longer break out from under your control early.