Improved Blessings
Increases the effect of your Blessing of Might and Wisdom by [4/8/12/16/20]%.
Benediction
Reduces the Mana cost of your Judgement and Seal spells by [3/6/9/12/15]%.
Improved Judgement
Decreases the cooldown of your Judgement spell by [1/2] sec.
Heart of the Crusader
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by [5/10/15]%.
Deflection
Increases your Parry chance by [1/2/3/4/5]%.
Improved Retribution Aura
Increases the damage done by your Retribution Aura by [25/50]%.
Conviction
Increases your chance to get a critical strike with melee weapons by [1/2/3/4/5]%.
Blessing of Kings
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
Pursuit of Justice
Increases movement and mounted movement speed by [4/8]%. This does not stack with other movement speed increasing effects.
Eye for an Eye
All spell criticals against you cause [15/30]% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Vindication
Gives the Paladin's damaging melee attacks a chance to reduce the target's damage dealt by [1/2/3]% for 10 sec.
Two-Handed Weapon Specialization
Increases the damage you deal with two-handed melee weapons by [2/4/6]% and your weapon skill with two-handed weapons by [1/2/3].
Vengeance
Gives you a [1/2/3/4/5]% bonus to Physical and Holy damage you deal and decreases threat you generate by [2/4/6/8/10]% for 15 seconds after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 90 to 95 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Crusading Strikes
Crusader Strike deals an additional [3/6/9/12/15]% damage and Zeal increases your attack and casting speed by an additional 2% per stack.
Holy Strike infuses you with Holy Might, increasing your Strength by [4/8/12/16/20]% for 20 seconds.
Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target.
If the target is immune to the effect, it repents for their sins, taking 160 Holy damage every time they attack or cast a harmful spell for 30 sec.