Talent builderTBNew treeCalculator

Created by Haaxor1689

Report a bug
WarriorPaladinHunterRoguePriestShamanMageWarlockDruid
Priest
0 / 0 / 0Points left: 51

Discipline0 / 49

Wand Specialization

Rank 0/2

Increases your damage and chance to hit with Wands and Bows by [13/25]% and [5/10]%, respectively. Successful Wand and Bow attacks have a chance to restore 0 mana. Higher chance to trigger than Wand Specialization (Rank 1).

Piercing Light

Rank 0/3

Reduces the chance for enemies to resist your Holy and Discipline spells by [2/4/6]%.

Mental Agility

Rank 0/5

Reduces the mana cost of your instant cast spells and offensive Holy and Discipline spells by [2/4/6/8/10]%.

Silent Resolve

Rank 0/5

Reduces the threat generated by your spells by [4/8/12/16/20]%.

Unbreakable Will

Rank 0/5

Increases your chance to resist Stun, Fear, and Silence effects by an additional [3/6/9/12/15]%.

Blessed Concentration

Rank 0/2

Gives you a [50/100]% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by [10/20]%.

Improved Power Word: Fortitude

Rank 0/2

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by [15/30]%.

Improved Inner Fire

Rank 0/2

Increases the effects of your Inner Fire spell by [15/30]%.

Inner Focus

Rank 0/1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Improved Power Word: Shield

Rank 0/3

Increases the damage absorbed by your Power Word: Shield by [5/10/15]%.

Meditation

Rank 0/3

Allows [5/10/15]% of your Mana regeneration to continue while casting.

Searing Light

Rank 0/3

Your damaging Holy and Discipline spell critical strikes have a [33/66/100]% chance to cause your next Smite spell to be instant cast and cost 20% less mana. Lasts 10 sec.

Purifying Flames

Rank 0/2

Your Holy Fire has a [50/100]% chance to increase your Holy damage by 12% for 10 sec.

Mental Strength

Rank 0/3

Increases your total Intellect by [3/6/10]% and your spell casting speed by [1/2/3]%.

Enlighten

Rank 0/1

Bring a party member under your tutelage. Whenever you cast a Discipline or Holy spell, you have a 10% chance to burn them for 4% of their total health as Holy damage and increase both your and their spell damage and healing by 10% for 8 sec. If this spell is used on yourself, the spell damage and healing bonus increases to 15%. You can only have one party member under your tutelage at a time. Lasts 30 min.

Resurgent Shield

Rank 0/1

When your Power Word: Shield is broken, 25% of its base mana cost is refunded and increases damage and healing done by Holy spells and effects by up to 10% of the shield's total absorption amount for 8 sec.

Force of Will

Rank 0/5

Increases your spell damage and the critical strike chance of your offensive spells by [1/2/3/4/5]% and the amount of damage absorbed by your Power Word: Shield by [4/8/12/16/20]%.

Chastise

Rank 0/1

Chastise the target, causing 139 to 160 Holy damage. If the target is an enemy, they are disoriented for up to 2 sec or until they take damage. If the target is an ally, their attack and casting speed is increased by 13% for 8 sec, increased to 12 sec if the damage results in a critical strike. Cannot be used on allies with less than 80% health or below level 35.

Holy0 / 47

Improved Renew

Rank 0/3

Increases the amount healed by your Renew spell by [5/10/15]%.

Holy Focus

Rank 0/2

Gives you a [35/70]% chance to avoid interruption caused by damage while casting any Holy spell.

Divinity

Rank 0/5

Increases the critical effect chance of your Holy and Discipline spells by [1/2/3/4/5]%.

Divine Fury

Rank 0/5

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by [0.1/0.2/0.3/0.4/0.5] sec.

Spell Warding

Rank 0/3

Reduces all spell damage taken by [3/6/10]%.

Holy Reach

Rank 0/2

Increases the range of your Smite, Holy Fire and Chastise spells and the radius of your Prayer of Healing and Holy Nova spells by [10/20]%.

Blessed Recovery

Rank 0/3

After being struck by a melee or ranged critical hit, heal [8/16/25]% of the damage taken over 6 sec.

Inspiration

Rank 0/3

Increases your target's armor by [8/16/25]% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

Holy Nova

Rank 0/1

Causes an explosion of holy light around the caster, causing 29 to 33 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. Using this spell while in Shadowform damages you instead of healing you. These effects cause no threat.

Swift Recovery

Rank 0/2

The amount healed by your healing spells is increased by [3/6]% if the target is affected by Renew.

Improved Healing

Rank 0/3

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal and Prayer of Healing spells by [5/10/15]%.

Spiritual Guidance

Rank 0/5

Increases spell damage and healing by up to [5/10/15/20/25]% of your total Spirit.

Spirit of Redemption

Rank 0/1

Increases total Spirit by 5%. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Reservoir of Light

Rank 0/3

Increases the amount of charges on your Lightwell by [1/3/5].

Spiritual Healing

Rank 0/5

Increases the amount healed by your healing spells by [6/12/18/24/30]%.

Proclaim Champion

Rank 0/1

Proclaims a friendly target as your Champion for 2 hour, increasing armor by 230 and all resistances by 10. Allows the use of various Champion spells on that target. In addition, you gain Mana equal to 2% of the damage taken by your Champion. Only one Champion can be proclaimed at a time.

Shadow0 / 50

Spirit Tap

Rank 0/5

Gives you a [20/40/60/80/100]% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

Blackout

Rank 0/5

Gives your Shadow damage spells a [2/4/6/8/10]% chance to stun the target for 2 sec.

Shadow Affinity

Rank 0/3

Reduces the threat generated by your Shadow spells by [8/16/25]%.

Improved Shadow Word: Pain

Rank 0/2

Increases the duration of your Shadow Word: Pain spell by [3/6] sec.

Shadow Focus

Rank 0/5

Reduces your target's chance to resist your Shadow spells by [2/4/6/8/10]%.

Improved Psychic Scream

Rank 0/2

Reduces the cooldown of your Psychic Scream spell by [2/4] sec.

Improved Mind Blast

Rank 0/5

Reduces the cooldown of your Mind Blast spell by [0.5/1/1.5/2/2.5] sec.

Mind Flay

Rank 0/1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

Improved Mana Burn

Rank 0/2

Reduces the casting time of your Mana Burn spell by

Improved Fade

Rank 0/2

Decreases the cooldown of your Fade ability by [3/6] sec.

Shadow Reach

Rank 0/3

Increases the range of your Shadow damage spells by [6/13/20]%.

Shadow Weaving

Rank 0/5

Your Shadow damage spells have a [20/40/60/80/100]% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

Silence

Rank 0/1

Silences the target, preventing them from casting spells for 5 sec.

Vampiric Embrace

Rank 0/1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

Vampiric Touch

Rank 0/2

Increases the percentage healed by Vampiric Embrace by an additional [2/5]% and your Vampiric Embrace now causes all party members to also gain mana equal to [1/2]% of any Shadow spell damage you deal.

Darkness

Rank 0/5

Increases your Shadow spell damage by [2/4/6/8/10]%.

Shadowform

Rank 0/1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells with the exception of Holy Nova while in this form.