Master Conjuror
Rank 0/2
Increases the amount of Health restored by your Healthstone by [10/20]% and increases the Health and Mana your Soulstone target is resurrected with by [10/20]%.
Demonic Embrace
Rank 0/5
Increases your total Stamina by [3/6/9/12/15]% but reduces your total Spirit by [1/2/3/4/5]%.
Soul Entrapment
Rank 0/3
While you have no demon under your control, all damage dealt is increased by [1/2/3]%.
Soul Funnel
Rank 0/2
Increases the amount of Health transferred by your Health Funnel by [10/20]% of your demon's missing Health and the Mana transferred by your Mana Funnel by [10/20]% of your demon's missing Mana. This additional transfer drains 30% of that amount from you.
Demonic Aegis
Rank 0/3
Increases the effectiveness of your Demon Armor spell by [20/40/60]%.
Fel Intellect
Rank 0/3
Increases your demon's Intellect by [10/20/30]% of your total Intellect and allows [5/10/15]% of its Mana regeneration to continue while casting.
Fel Domination
Rank 0/1
Your next Common demon summoning spell has its casting time reduced by 4.5 sec and its Mana cost reduced by 40%.
Fel Stamina
Rank 0/5
Increases your demon's Stamina by [10/20/30/40/50]% of your total Stamina and reduces its chance to be critically struck by [1/2/3/4/5]%.
Demonic Sacrifice
Rank 0/1
When activated, sacrifices your summoned demon to grant you an effect. The effect is canceled if any demon is summoned or enslaved.
Imp: Increases your Fire damage by 6%.
Voidwalker: Restores 3% of total Health every 4 sec.
Succubus: Increases your Shadow damage by 6%.
Felhunter: Restores 2% of total Mana every 4 sec.
Improved Stones
Rank 0/2
Increases the effects of your Felstone, Wrathstone and Spellstone by [25/50]% and the critical strike chance bonus of your Firestone by [50/100]%.
Master Summoner
Rank 0/2
Reduces the casting time of your Imp, Voidwalker, Succubus and Felhunter summoning spells by [2/4] sec and their Mana cost by [30/60]%. In addition, reduces the cooldown of your Inferno and Demon Gate spells by [25/50]%.
Nether Studies
Rank 0/3
Increases the effect of your Succubus' Seduction, your Voidwalker's Torment, your Imp's Blood Pact, and your Felhunter's Tainted Blood spells by [15/30/45]%.
Unholy Power
Rank 0/3
Increases the damage done by your demons by [5/10/15]%.
Power Overwhelming
Rank 0/1
Channel energy into your demon, increasing its damage dealt by 20% for 10 sec. The demon takes 40% of its Health as damage over the duration
Demonic Precision
Rank 0/3
Your demons inherit [33/66/100]% of your spell hit chance and spell critical chance as both melee and spell hit chance, and melee and spell critical chance, respectively.
Master Demonologist
Rank 0/5
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Reduces spell costs by [3/6/9/12/15]% and increases casting speed by [1/2/3/4/5]%.
Voidwalker - Reduces physical damage taken by [2/4/6/8/10]% and increases healing taken by [4/8/12/16/20]%.
Succubus - Increases all damage done by [2/4/6/8/10]% and threat generated by 5%.
Felhunter - Increases all resistances by [0.2/0.4/0.6/0.8/1.0] per level and enemies attacking you have a 10% chance to be affected by Tainted Blood.
Infernal - Increases casting and attack speed by [3/6/9/12/15]%, but reduces healing received by 50%.
Felguard - Increases all damage done by [2/4/6/8/10]%, but increases mana costs by 30%.
Unleashed Potential
Rank 0/3
Your direct damage spell critical strikes allow your demon to benefit from [5/10/15]% of your Fire and Shadow spell bonus damage for 20 sec. Each tick of your funnel spells refreshes its duration. Stacks up to 3 times.
Soul Link
Rank 0/1
While a demon is under your control, the damage dealt by you and your demon is increased by 5%. In addition, 25% of all damage you take is taken by your demon. Your Greater and Enslaved Demons can no longer break free from your control early.