Camouflage
Rank 0/5
Increases your speed while stealthed by [3/6/9/12/15]% and reduces the cooldown of your Stealth ability by [1/2/3/4/5] sec. In addition, reduces the chance enemies have to detect you while in Stealth mode. More effective than Camouflage (Rank 1).
Opportunity
Rank 0/5
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by [4/8/12/16/20]%.
Improved Ambush
Rank 0/3
Increases the critical strike chance of your Ambush ability by [15/30/45]%. Your Ambush will refund [5/10/15] Energy if it does not result in a critical strike.
Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by [45/1.5] min.
Serrated Blades
Rank 0/3
Causes your attacks to ignore [1.67/3.34/5] of your target's Armor per level and increases the damage dealt by your Rupture and Garrote abilities by [10/20/30]%.
Initiative
Rank 0/3
Gives you a [33/66/100]% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Ghostly Strike
Rank 0/3
Your Ghostly Strike has a [33/66/100]% chance to increase your party members' chance to dodge by 3% for 7 sec.
Smoke Bomb
Rank 0/1
Creates a cloud of thick smoke in 8 yards around you for 8 sec. All targets inside the smoke have a 20% reduced chance of being hit by attacks and spells for the duration.
Hemorrhage
Rank 0/1
An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by 2%. Lasts 50 charges or 15 sec. Awards 1 combo point.
Irritating Agent
Rank 0/3
Reduces all damage dealt of targets struck by your Blind ability by [2/4/6]% for 8 sec, even if Blind fails to apply.
Improved Sap
Rank 0/2
Gives you a [50/100]% chance to return to stealth mode after using your Sap ability.
Blinding Haze
Rank 0/3
Targets hit by your Distract have their chance to hit reduced by [2/4/6]% for 5 sec. This effect is guaranteed to be applied.
Dirty Deeds
Rank 0/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by [10/20].
Preparation
Rank 0/1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Dust of Disappearance
Rank 0/1
Throw a pouch of vanishing powder at a friendly player, reducing their threat by 20% and decreasing the chance of being detected by enemies for 5 sec. When the effect ends or is cancelled, their next damaging spell or ability deals 15% increased damage.
Bloody Mess
Rank 0/2
Reduces the Energy cost of your Hemorrhage by [5/10] and increases the Physical damage dealt bonus of your Hemorrhage by [50/100]%.
Honor Among Thieves
Rank 0/2
Physical critical strikes by your party members within 20 yards grant you [2/5] Energy. This effect can occur once every 2 sec.
Tricks of the Trade
Rank 0/5
Your opening moves have a [20/40/60/80/100]% chance and your finishing moves have a [4/8/12/16/20]% chance per combo point to increase your party members' critical strike chance by 2% for 12 sec. This effect stacks up to 2 times.
Mark for Death
Rank 0/1
A marking strike that deals 135% melee damage and reveals the target's vulnerabilities to your party members, increasing all their damage dealt by 15% for 6 sec. Awards 2 combo point.