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Warrior
0 / 0 / 0Points left: 51

Arms0 / 49

Improved Heroic Strike

Rank 0/3

Reduces the cost of your Heroic Strike ability by [1/2/3] rage points.

Tactical Mastery

Rank 0/5

You retain up to [5/10/15/20/25] of your rage points when you change stances.

Improved Rend

Rank 0/2

Increases the bleed damage done by your Rend ability by [10/20]%.

Improved Charge

Rank 0/2

Increases the amount of rage generated by your Charge ability by [5/10].

Deflection

Rank 0/5

Increases your Parry chance by [1/2/3/4/5]%.

Improved Thunder Clap

Rank 0/3

Reduces the cost of your Thunder Clap ability by [1/2/4] rage point and increases the damage by [20/40/60]%.

Improved Overpower

Rank 0/2

Increases the critical strike chance of your Overpower ability by [25/50]%.

Counterattack

Rank 0/1

A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage plus 10% of your Attack Power and immobilizes the target for 3 sec. Counterattack cannot be blocked, dodged, or parried.

Deep Wounds

Rank 0/3

Your critical strikes cause the opponent to bleed, dealing [20/40/60]% of your melee weapon's average damage over 6 sec.

Two-Handed Weapon Specialization

Rank 0/3

Increases the damage you deal with two-handed melee weapons by [2/4/6]% and increases your skill in all two-handed weapons by [1/2/3].

Impale

Rank 0/2

Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by [10/20]%.

Master of Arms

Rank 0/5

Adds the following effects to your weapons, based on the weapon type: Axe - Increases your chance to get a critical strike by [1/2/3/4/5]%. Mace - Causes your attacks to ignore [1.2/2.4/3.6/4.8/6] of your target's Armor per level. Sword - Gives you a [1/2/3/4/5]% chance to get an extra attack on the same target after hitting your target. Polearm - Increases the range of melee attacks by [0.4/0.8/1.2/1.6/2.0] yd.

Sweeping Strikes

Rank 0/1

Your next 5 abilities and main-hand melee attacks strike an additional nearby opponent.

Precision Cut

Rank 0/3

Increases the damage done per extra rage spent on Execute by [20/40/60]% and causes Execute to refund [10/20/30]% of the rage spent upon hit.

Improved Slam

Rank 0/2

Reduces the cast time and global cooldown of your Slam ability by [0.3/0.5] sec.

Improved Disciplines

Rank 0/3

Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by [4/8/12] min.

Boundless Anger

Rank 0/3

Increases your maximum Rage by [10/20/30].

Mortal Strike

Rank 0/1

A vicious strike that deals 105% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury0 / 53

Booming Voice

Rank 0/5

Increases the area of effect of all shouts by [12/24/36/48/60]% and the duration of your Battle and Demoralizing Shout by [12/24/36/48/60]%.

Cruelty

Rank 0/5

Increases your chance to get a critical strike with melee weapons by [1/2/3/4/5]%.

Dual Wield Specialization

Rank 0/5

Increases the damage done by your offhand weapon by [5/10/15/20/25]% and your chance to hit with your offhand weapon by [2/4/6/8/10]%.

Unbridled Wrath

Rank 0/5

Gives you a [15/30/45/60/75]% chance to generate an additional Rage point when you deal melee damage with a weapon. The effect is doubled for two-handed weapons.

Improved Shouts

Rank 0/5

Increases the melee attack power bonus of your Battle Shout by [5/10/15/20/25]% and increases the melee attack power reduction of your Demoralizing Shout by [8/16/24/32/40]%.

Piercing Howl

Rank 0/1

Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

Blood Craze

Rank 0/3

Regenerates [2/4/6]% of your total Health over 6 sec after being the victim of a critical strike.

Reckless Execute

Rank 0/2

Removes the cooldown of your Execute ability. 1.5/

Enrage

Rank 0/5

Gives you a [4/8/12/16/20]% melee damage bonus for 8 sec after being the victim of a critical strike.

Improved Pummel

Rank 0/2

Gives your Pummel ability a [50/100]% chance to slow the victim for 4 sec. In addition, increases the duration of spellcasting school lockouts by [1/2] sec.

Improved Whirlwind

Rank 0/3

Reduces the cooldown of your Whirlwind ability by [1/1/2] sec.

Death Wish

Rank 0/1

When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

Battlefield Mobility

Rank 0/2

Reduces the cooldown of your Intercept and Intervene abilities by [5/10] sec.

Flurry

Rank 0/5

Increases your attack speed by [10/15/20/25/30]% for your next 3 swings after dealing a melee critical strike.

Blood Drinker

Rank 0/3

While under the effects of Enrage, Death Wish, or Recklessness, your critical strikes with abilities cause your next 5 melee attacks to heal you for [1/1.5/2]% of your maximum health.

Bloodthirst

Rank 0/1

Instantly perform a reckless attack, dealing 100 damage plus 35% of your Attack Power and increasing your movement speed by 5% for 6 sec.

Protection0 / 53

Improved Bloodrage

Rank 0/2

Increases the instant Rage generated by your Bloodrage ability by [2/5].

Shield Specialization

Rank 0/5

Increases your chance to block attacks with a shield by [1/2/3/4/5]% and generates [1/2/3/4/5] rage when a block occurs.

Anticipation

Rank 0/3

Increases your Defense skill by [7/14/20].

Iron Will

Rank 0/5

Increases your chance to resist Stun and Charm effects by an additional [3/6/9/12/15]%.

Toughness

Rank 0/5

Increases your armor value from items by [2/4/6/8/10]% and the amount of damage absorbed by your shield by [3/6/9/12/15]%.

Last Stand

Rank 0/1

When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

Improved Intervene

Rank 0/2

Grants a [50/100]% chance to gain immunity to movement impairing effects for 3 sec after using Intervene.

Improved Taunt

Rank 0/2

Reduces the cooldown of your Taunt ability by [1/2] sec.

Improved Revenge

Rank 0/3

Gives your Revenge ability a [15/30/45]% chance to stun the target for 3 sec and reduces its cooldown by [0.5/1/1.5] sec.

Gag Order

Rank 0/2

Your Shield Slam has an additional [50/100]% chance to dispel 1 magic effect on the target and your Shield Bash ability has a [50/100]% chance to silence the target for 3 sec.

Improved Disarm

Rank 0/2

Decreases the cooldown of your Disarm ability by [10/20] secs.

Defiance

Rank 0/5

Increases the threat generated while in Defensive Stance by an additional [3/6/9/12/15]%.

One-Handed Weapon Specialization

Rank 0/5

Increases the damage you deal with One-Handed Melee weapons by [2/4/6/8/10]%.

Shield Slam

Rank 0/1

Slam the target with your shield, causing 174 to 184 damage, modified by your shield block value and attack power. This attack causes a high amount of threat, and has a 50% chance of dispelling 1 magic effect on the target.

Improved Shield Slam

Rank 0/2

Reduces the cooldown of Shield Slam by [0.75/1.5] sec, and using this ability will also grant you an extra [35/70]% chance to block the next attack within 4.5 sec.

Reprisal

Rank 0/2

Increases the damage dealt by your Revenge ability by [25/50]%, and has a [50/100]% chance to refund its rage cost if successful.

Improved Shield Wall

Rank 0/2

Increases the effect duration of your Shield Wall ability by [1/2] secs and reduces its cooldown by [5/10] min.

Defensive Tactics

Rank 0/3

While wearing a shield, you retain [60/120/180]% of the increased threat generation from Defensive Stance in other stances.

Concussion Blow

Rank 0/1

Deals 115 damage and stuns the opponent for 3 sec. This ability deals a high amount of threat and penetrates 100% of the enemy's armor.